Video-Server > Vorlesungen > Serious Games

Serious Games


Camera Anja Michaela Kaiser
by Dr. Andreas Harrer

in summer semester 2015

Course number: S 1251

Additional information about the lecture:
Institut für Informatik or in the directory of lectures

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Lectures


Terms and Classification

Lecture no. 1
Recording date: 20.Oct.2016 | 12 Views

01:07:32

Start lecture

Topics:
Organisation, Terms, Special types of games, structure

Terms and Classification / Game Elements

Lecture no. 2
Recording date: 20.Oct.2016 | 1 Views

00:59:01

Start lecture

Topics:
Game Elements

Terms and Classification / Game Elements

Lecture no. 2
Recording date: 20.Oct.2016 | 1 Views

00:59:01

Start lecture

Topics:
Game Elements

Terms and Classification / Game Elements

Lecture no. 3
Recording date: 20.Oct.2016 | 1 Views

01:14:44

Start lecture

Topics:
Several Classifications, Examples and Categories, Gaming Elements

Game Elements

Lecture no. 4
Recording date: 20.Oct.2016 | 1 Views

01:13:37

Start lecture

Topics:
Gaming Elements

Game Elements

Lecture no. 5
Recording date: 20.Oct.2016 | 1 Views

01:24:14

Start lecture

Topics:
Game Elements, Story telling, First optional assignments

Theories of Learning and Motivation for Serious Games

Lecture no. 6
Recording date: 20.Oct.2016 | 0 Views

02:33:43

Start lecture

Topics:
Key concept for games, Motivation, Flow, Reward systems from behavioural research, Typology of Players, Types of content and domains

Theories of Learning and Motivation for Serious Games

Lecture no. 7
Recording date: 20.Oct.2016 | 0 Views

01:02:50

Start lecture

Topics:
Types of content and domains - game examples, Video game cognitive viabilty index

Theories of Learning and Motivation for Serious Games

Lecture no. 8
Recording date: 20.Oct.2016 | 0 Views

01:10:13

Start lecture

Topics:
Video game cognitive viabilty index

Theories of Learning and Motivation for Serious Games

Lecture no. 9
Recording date: 20.Oct.2016 | 1 Views

01:06:38

Start lecture

Topics:
Types of content and domains - game examples, Video game cognitive viabilty index, Characteristics, Taxonomy of learning goals

Learning Domains for Serious Games

Lecture no. 10
Recording date: 20.Oct.2016 | 0 Views

01:28:39

Start lecture

Topics:
Affective and psycho-motor domain, Applying gamification to learning domains, expert and novice. Second Assignment B. Design Process: Game Design Document, Paper prototype

Learning Domains for Serious Games / Design Process

Lecture no. 11
Recording date: 20.Oct.2016 | 0 Views

01:28:50

Start lecture

Topics:
Types of content/domains, analyse concepts of game design: Der Kanzlersimulator and Fort MC Money, Game projects

Design Process

Lecture no. 12
Recording date: 20.Oct.2016 | 1 Views

00:53:11

Start lecture

Topics:
Game playing: Bärchen Quest, Game Projects, Paper Design Process

Design Process

Lecture no. 13
Recording date: 21.Oct.2016 | 0 Views

01:19:44

Start lecture

Topics:
Game Projects Papers: technology, method and pedagogy, concrete usage In-game achievements

Design Process

Lecture no. 14
Recording date: 21.Oct.2016 | 2 Views

00:39:37

Start lecture

Topics:
Ongoings in community Imagine Earth game study plan role play game

Design Process

Lecture no. 15
Recording date: 21.Oct.2016 | 3 Views

01:47:18

Start lecture

Topics:
student presentations final paper

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