Video-Server > Vorlesungen > Serious Games

Serious Games


Camera Anja Michaela Kaiser

Information about the player

Please activate javascript in order to play the recordings on this website. For the Internet Explorer the current version of the Adobe Flash Player is needed. The Internet Explorer is only supported in version 11. The playback with the Internet Exporer is not possible in Windows 8 or higher.

by Dr. Andreas Harrer

in summer semester 2015

Course number: S 1251

Additional information about the lecture:
Institut für Informatik or in the directory of lectures

56 Views

Lectures


Terms and Classification

Lecture no. 1

01:07 hrs20.Oct.201620 Views

Start lecture

Topics:
Organisation, Terms, Special types of games, structure

Terms and Classification / Game Elements

Lecture no. 2

59:01 min20.Oct.20162 Views

Start lecture

Topics:
Game Elements

Terms and Classification / Game Elements

Lecture no. 3

01:14 hrs20.Oct.20162 Views

Start lecture

Topics:
Several Classifications, Examples and Categories, Gaming Elements

Game Elements

Lecture no. 4

01:13 hrs20.Oct.20163 Views

Start lecture

Topics:
Gaming Elements

Game Elements

Lecture no. 5

01:24 hrs20.Oct.20163 Views

Start lecture

Topics:
Game Elements, Story telling, First optional assignments

Theories of Learning and Motivation for Serious Games

Lecture no. 6

02:33 hrs20.Oct.20162 Views

Start lecture

Topics:
Key concept for games, Motivation, Flow, Reward systems from behavioural research, Typology of Players, Types of content and domains

Theories of Learning and Motivation for Serious Games

Lecture no. 7

01:02 hrs20.Oct.20161 Views

Start lecture

Topics:
Types of content and domains - game examples, Video game cognitive viabilty index

Theories of Learning and Motivation for Serious Games

Lecture no. 8

01:10 hrs20.Oct.20162 Views

Start lecture

Topics:
Video game cognitive viabilty index

Theories of Learning and Motivation for Serious Games

Lecture no. 9

01:06 hrs20.Oct.20165 Views

Start lecture

Topics:
Types of content and domains - game examples, Video game cognitive viabilty index, Characteristics, Taxonomy of learning goals

Learning Domains for Serious Games

Lecture no. 10

01:28 hrs20.Oct.20161 Views

Start lecture

Topics:
Affective and psycho-motor domain, Applying gamification to learning domains, expert and novice. Second Assignment B. Design Process: Game Design Document, Paper prototype

Learning Domains for Serious Games / Design Process

Lecture no. 11

01:28 hrs20.Oct.20161 Views

Start lecture

Topics:
Types of content/domains, analyse concepts of game design: Der Kanzlersimulator and Fort MC Money, Game projects

Design Process

Lecture no. 12

53:11 min20.Oct.20162 Views

Start lecture

Topics:
Game playing: Bärchen Quest, Game Projects, Paper Design Process

Design Process

Lecture no. 13

01:19 hrs21.Oct.20163 Views

Start lecture

Topics:
Game Projects Papers: technology, method and pedagogy, concrete usage In-game achievements

Design Process

Lecture no. 14

39:37 min21.Oct.20163 Views

Start lecture

Topics:
Ongoings in community Imagine Earth game study plan role play game

Design Process

Lecture no. 15

01:47 hrs21.Oct.20166 Views

Start lecture

Topics:
student presentations final paper


Impressum · Kontakt© TU Clausthal 2017