Haptics is an essential and emerging technology and it already helps to improve human-computer as well as, in multi-user scenarios, human-human interactions in many fields of computer science like tele-operations in industrial and medical scenarios or virtual prototyping tasks in the automotive and aircraft industry.
We have implemented a haptic workspace that allows high-fidelity 6-DOF feedback in scenarios containing a large number of dynamically simulated rigid objects.
Moreover, it supports different haptic devices and two-handed multi-user interactions.
Based on this workspace we have developed a haptic multi-player game that requires from the players complex two-handed interactions simultaneously in the same environment. We used this game for a qualitative as well as quantitative evaluation of different haptic devices in demanding haptic interaction tasks.
TU Clausthal, 9.12.2010