Serious Games
by Prof. Dr. Michael Prilla

Description
4.2018
Lecture recordings
11.Apr.201801:33:26870
Introduction
What we do, Theses, projects and more
12.Apr.201801:24:38771
Terms and Classifications
Introduction, Terms and classification, Types of Serious Games, GPS Model
18.Apr.201801:29:56742
Design Basic and Game Elements
Organizational stuff, Game Elements
19.Apr.201801:21:16697
Design Basic and Game Elements
Organizational stuff, Game Elements
25.Apr.201801:25:21535
Game Mechanics, Storytelling
Types of knowledge
26.Apr.201801:30:35483
Game Mechanics, Storytelling
Progression in Games
02.May.201801:29:42441
Serious Games V4
Self detemination Theory, Design Process
09.May.201801:30:53367
Serious Games V5
Devices and Game Engines, Prototyping
06.Jun.201801:30:44458
Gamification, Business Models, Evaluation
Interim Presentation on Project
30.Apr.202030:23138
Design Process and Game Engine Basics
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Short information
Semester: SS 2018
Lecture number: S 1251
English13:46:5411.Apr.20185.502 -
Contributors
Camera and CutTobias SpanierLecturerProf. Dr. Michael Prilla -
Hints
Videoserver FAQ (in german only)
Additional information about the lecture:
Institut für Informatik or in the directory of lectures