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Serious Games

by Prof. Dr. Michael Prilla

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Description

4.2018

Lecture recordings

11.Apr.201801:33:26781
Introduction
What we do, Theses, projects and more
12.Apr.201801:24:38695
Terms and Classifications
Introduction, Terms and classification, Types of Serious Games, GPS Model
18.Apr.201801:29:56686
Design Basic and Game Elements
Organizational stuff, Game Elements
19.Apr.201801:21:16659
Design Basic and Game Elements
Organizational stuff, Game Elements
25.Apr.201801:25:21514
Game Mechanics, Storytelling
Types of knowledge
26.Apr.201801:30:35473
Game Mechanics, Storytelling
Progression in Games
02.May.201801:29:42422
Serious Games V4
Self detemination Theory, Design Process
09.May.201801:30:53358
Serious Games V5
Devices and Game Engines, Prototyping
06.Jun.201801:30:44451
Gamification, Business Models, Evaluation
Interim Presentation on Project
30.Apr.202030:23121
Design Process and Game Engine Basics
  • Short information

    Semester: SS 2018

    Lecture number: S 1251

    English
    13:46:54
    11.Apr.2018
    5.160
  • Contributors
    Camera and Cut
    Tobias Spanier
    Lecturer
    Prof. Dr. Michael Prilla
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    Additional information about the lecture:
    Institut für Informatik or in the directory of lectures